Sonny the Snail
Platform: Commodore 64
Gametype: Undefined
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Prequel to 'Magical Formula' 

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This is a quick walkthrough written by Auriplane :-)

Level 1 commentary:

1-1: First screen.  You can jump with up, or press fire to
protrude your probiscus, or rake your radula, or roll your yoyo.
What does Sonny the Snail have?  Who knows?

Anyway, jump from the top path onto the next screen.  You can
approach most screens from two directions.  From here on, I'll be
writing "R" or "L", when there's commentary for one direction in
particular.

1-2R: Take the top path.  The bottom path has a drip which will
kill you.  Drop down before heading to the right, as there is a
bomb on the top path of 1-3.

1-2L: Enter this from the top to avoid the drip.  Jump as you head
left, because there's a spider at the bottom of 1-1.

1-3R: Climb to the top, and run off the side.  (You don't have to
jump, as long as you hold right.)

1-3L: Don't get too close to the bouncing ball.  Jump over the
bomb and jump onto 1-2.

1-4: Do not jump until the bee is dead.  It's much easier to kill
while you're on the ground.  Wait for clouds to shoot lightning
bolts before passing, or memorize where they fall--you won't be
able to react fast enough to dodge them otherwise.

1-5R: Watch out for the spider.  Jump over the waterfall and the
bomb.  There's a safe spot to the right of the waterfall--as long
as you're facing east, the bee won't hit you as it swoops down, so
you can wait for it to pass.

1-5L: Wait for the bee to approach, and jump and kill it.  Or, you
can wait for it to pass overhead.  Either way.

1-6R: Jump onto the platform, but be careful not to get too close!
Jump straight up and tongue the monster.

1-6L: Jump over the first two waterfalls, then wait and watch the
monster's movement.  At the bottom of its cycle, jump up and left.
(In fact, for the rest of the game, any time you see a circling
monster, you probably want to move when it's at the bottom of its
cycle.)

1-7: These guys are the least predictable in the game.  It's
easiest to wait for them and hit them while they're approaching.

1-8: Every time you hit 19 diamonds, you gain a 1up!  If you don't
want to jump over the bomb from the top platform, you can run off
the left and back onscreen.

1-9: An easy screen!  When heading right, take the middle path.
When heading left, try jumping early (or even on the previous
screen) to gain a slight edge speed-wise.

1-10R: Just hold right, and the lightning will miss you.

1-10L: Just hold left.

1-11: There's only one more screen after this one, so go right to
pick up the diamonds even if there's no scroll there.

1-12: Another easy screen :-)

Level 2 commentary:

2-1R: Fall down to the bottom before heading right.

2-1L: Jump and attack at the same time to kill the bouncing eye.

2-2: Watch out for the lightning and drip.  I recommend the middle
path, but you can also take the top.

2-3R: Make sure you JUMP while entering 2-4, and don't hold
right--there's an enemy right there.

2-4: Well, this screen is scary as heck.  Always jump when
entering it from the right, or you may be killed by a bug.  (From
the left, I jump in, but you usually don't need to.  It's killed
me from the left, though.)  There are other screen transitions
like this one, and I'll point them out as we go.  VERY IMPORTANT:
Do not touch the "ZIP" enemy death animation on this screen.  On
certain screens such as this, enemies tend to be touching, and
whenever they are, touching the death animation is fatal.  (On
this particular screen, it seems to happen sometimes anyway, but
this is a general rule for the game.)

2-5: Drip, lightning, drip, THEN go.  When heading left, don't
forget to jump as you enter 2-4.

2-6: Take the top path if you need gems, bottom path otherwise.
This screen will kill you if you enter at ground level from the
right.

2-7: Make sure you jump when exiting this screen to *either* side.
On the left side, running off one of the ledges works too.
Absolutely do not try for the four gems at the right.  If you die
on this screen, that's where you end up--and getting out safely is
not easy.  It's not worth it.

2-8R: Top path is easier.

2-8L: There's a drip monster you can barely see, just off the left
side of the screen.  When approaching the left side, wait to see
the drip, and then while it's splashing, jump over.  (It looks
like you should be able to jump over any time, but you
can't--sometimes it'll kill you in the air!)

2-9R: The cloud will lightning you if you wait at the left, so the
safest spot to wait is to the right of the drip.  Wait for the
cloud to pass the second time (it will shoot lightning at the
center), and take the top path right.

2-9L: Kill the spinning thing, then head left.  (You don't have to
kill it, but I tend to run into lightning from the cloud if I
don't, hehe.)

2-10: Watch out for the drip.  If you just hold right, it'll hit
you.

2-11R: Wait for the drip before heading right.  Kill the bee and
lower ant before heading to the top, then kill the sparrow and
upper ant.

2-11L: Take the top path, but drop down to the bottom before
heading left.

2-12: Wait for the spider to ascend, then jump to beneath the
spider.  Wait for the enemies to clear, then jump right.  Don't
jump again until you kill that first enemy.  This is another level
with likely overlap of enemies, so don't touch those ZIP
animations!

Level 3 commentary:

3-1: Fall to the ground before heading right.  Be cautious!

3-2R: Wait for the spider to ascend, then jump over the drip.
Don't try to jump over the bomb--fall back to the left, and wait
to jump over the drip again.

3-2L: Don't jump from the second stair step.  Jump from the
rightmost step, and the eyeball won't hit you.

3-3R: Watch out for the spiders, and make sure you don't proceed
until after you see lightning!  You can get the gems later when
you head back left.

3-3L: Be careful.  Give the cloud wide berth, and don't try to
anticipate its lightning--wait for it to use it!  I take the top
path after the cloud passes, but you can take either.

3-4R: Jump up next to the bouncy ball.  Then, wait for the spinny
thing to hit the bottom of its cycle, and hit jump + attack at the
same time to kill the ball.  Wait for the bottom of the cycle
again, and jump to the right.  If there's a scroll on this screen,
exit and come back from the right.

3-4L: Wait for the lower sparrow to pass, then stand in front of
the two pillars on the right, and attack left.  When you kill the
lower sparrow, if the upper sparrow and spinny thing are touching,
they'll both die.  (The collision detection in this game is buggy
as heck!)  This will let you get the scroll safely.  If you don't
want to use that bug, then I recommend running into the bomb.
It'll cost you one life, but if the scroll appears here again, it
won't cost you any more.  If you try to get it without hitting the
bomb or using the bug, you'll probably lose one life per scroll.

3-5R: Take the top path.  Drop down to the bottom before heading
right, OR jump from the top.  Whatever you do, don't jump from the
bottom--you could hit a spider on 3-6!

3-5L: Wait for the spider before jumping onto the box.

3-6R: Rather than jump over the drip, I jump to the left, then
onto the middle platform, wait for the spider to ascend, and run
off.  (The spiders won't hurt you if they're all the way up.)

3-6L: I'm bad at this one.  Jump and attack at the same time to
kill the eye!

3-7R: Wait at the left for the lightning.  You can run off of that
lower platform without falling in the water, by the way.

3-7L: Jump to the third stair step, then wait for lightning, and
proceed.

3-8R: Any path should be pretty easy.  Just be careful of the drip
on the middle path, and don't jump down onto that ant.

3-8L: Make sure you enter this from the bottom, so you don't hit
the spinning thing.

3-9: Overlapping enemies alert!  Don't hit a ZIP on here.  The
overlapping often works to your advantage here, as enemies die in
groups.  When heading left, make sure to drop down to the bottom
before proceeding to 3-8.

3-10: This one is easy.  Just make sure not to hit the drip :-)

3-11: Don't try to get that last diamond, and don't hit the drip
or get too close to the spinny thing.

3-12: The far right screen!  Should be easy.

Level 4 commentary:

4-1: Okay, the game's getting really hard now.  Be careful!  In
this world, it's safe to switch screens at ground level everywhere
EXCEPT from 4-12 to 4-11, where doing so will kill you.  So do
what I just said, and drop down to the ground :-)

4-2R: Wait for lightning, then grab the gems and kill the spinny
thing.  Watch out for the drip, but this one is pretty easy going
right.

4-2L: Argh!  I'm terrible at this one!  Here's my strategy: wait
for lightning and a splash, then jump to the left of where the
drip will fall.  Wait for it to turn into a drip, because that
makes it thinner so you can jump past it.  At the top of your
jump, tap left very quickly, so you land on the very tip of the
platform.  Jump up, kill the spinny monster, then fall back to the
right to avoid the cloud.  Wait for a splash, then jump to the
left, wait for the drip to form again, jump left, then over the
waterfall.  Ta-da!

4-3: THE IMPOSSIBLE SCREEN.  There is no way to get the scroll on
this screen, so if it appears here, you'll have to restart your
game :-(

4-4R: Wait for the lightning before moving.  (If you die, you
start in the lightning's path, so move left if you do.)  Wait for
the bee, and kill it at ground level.  Wait for the spinny thing
to hit the bottom of its cycle, and jump up right past it, but to
the left of the web.  Wait for it to hit the bottom of its cycle
again, then jump straight up and move slightly to the right.  Wait
for the lightning, then jump onto the next platform, and take the
top path to the right.

4-4L: Watch out for lightning and water while you're waiting for
the spider to ascend.

4-5R: Take the top path, it's easy.  Drop down before heading
right.

4-5L: Watch out for the splashes.  When a drip turns into a
splash, it becomes larger, so it can hit you even if the drip
didn't.  If you're not sure if a splash will hit you, you can jump
vertically to reduce the chances (since the drip is smaller), but
be careful not to jump into any monsters!

4-6: You can walk under any of the spiders, even fully descended.
Kill the bee at ground level, and wait for lightning before
passing under the cloud!

4-7R: Wait at the far left for lightning, then kill the bee.
(Jump and attack when it's near the top of its cycle.)  Jump and
kill the first spinny thing, and proceed.

4-7L: This is just like in level 1!  Wait for the spinny to hit
the bottom of its cycle, then jump past.  (BUT make sure the
lightning danger has passed.  At the very far right, you will be
safe from it.)

4-8: Take the top path if you can.

4-9R: Make sure you drop down to the ground before heading right,
as there is a spider on 4-10.

4-9L: When heading left, be careful of the drip!

4-10R: I take the top path until the drip, then I wait for the
drip, fall down, and kill the spinny guy.

4-10L: Make sure you don't hold left when you enter!  Jump and
kill spinny guy, then position yourself between the bomb and drip.
(Closer to the bomb, as the splash hits pretty far!)  Kill the
eyeball, and when the spider ascends, jump over the bomb.

4-11R: Wait to go right.  Use the overlap bug by killing the bee
while the spinny is touching a drip, and the spinny will die.  If
you don't want to, then kill the bee first, jump right (but not
close enough to get splashed!), jump and kill the spinny.

4-11L: Make sure you enter this screen by jumping, or you'll die.
When heading left, if the cloud appears, it won't attack until
it's above the drip, so don't hesitate--keep going left!

4-12: If the drip is killing you when it reappears at the top,
remember that you should jump over it while it's still splashing,
not afterwards!

And that's it :-)  This game is fairly buggy and not very easy,
but I really like it!  Your mileage may vary!  Deepfree29 hates
this game xD

By the way, I did a cover of the title screen song for this game.
I may do a cover or two more from it.  Check out the composer's
music.  His name is Martijn Schutten!
